It's 3DCG, so elements often get lost.
The screen is zoomed out, so it lacks impact.
Inbetween-frames get generated automatically, so it feels unlively.
For all these reasons and more, "too much" is "just right"!
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It's 3DCG, so elements often get lost.
The screen is zoomed out, so it lacks impact.
Inbetween-frames get generated automatically, so it feels unlively.
For all these reasons and more, "too much" is "just right"!
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